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Project Maiden (Working Title)

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Devlog

  • Build v0.008 is Live
    February 27, 2020 by RisqueRaptor#update
    A quick rundown on what has been added. - Dungeon tile and extra room. - Dummy skeleton enemies now actively touch players upon reaching their aggro range. - Treasure chests now dispense items. - Play... Continue reading
  • Build v0.007 is Live
    September 07, 2019 by RisqueRaptor#update
    I've been busy with a new job transition, but I'm finally in a better mood to show progress! - UI changes. - Health sound warning now jingles three times with each hurt state instead of constantly bee... Continue reading
  • Build v0.006 is live
    May 26, 2019 by RisqueRaptor#update, #prototype, #download
    After a long break, Project Maiden is now moving forward! My new goal is to at least get the game to completion in its most basic form as a preview, and then I'll add mechanics onto the game from ther... Continue reading
  • Build v0.005 is Live
    January 15, 2019 by RisqueRaptor#update, #prototype, #download
    =All Previous Changelogs= * 2019/01/14 - v0.005 -All placeholder assets from other games have been removed. -New placeholder tiles have been added! -Test room 2 has been removed. -Game UI now has a te... Continue reading
  • Build v0.004 is Live
    January 02, 2019 by RisqueRaptor#prototype, #build, #alpha, #download
    Sorry for the lack up updates. Holidays have been busy, and it's not easy working in retail while balancing home life and hobby life. Even so, I've been dedicating more time to Project Maiden than eve... Continue reading
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